Tuesday, February 7, 2012

I AM BACK

Sorry guys and gals for the multiple months of being gone. To be honest I had given up on blogging and tried pursuing other crap to no avail so I am back and ready to kick off weekly posts starting again next week:). Please stay tuned

Wednesday, August 17, 2011

Bout Fraggin Time

Hey guys sorry it's been a while some good and bad things came up I had to take care of. Now Im back and with more flair than before. This blogpost will be a story of a fragging experience recently


The game- Battlefield Bad Company 2...AND I LOST THE GAME



Anyway...I was in a match with my coworkers and we were chillin and all of a sudden I got sniped. I respawn take 3 steps and get a triple hand grenade kill for a hand grenade I did not throw O.o.


Story 2- I was dueling a guy online with a knife and he side stepped plunging me off a cliff into suicide for a knife lunge. The next hours were yelling at a tv.


Final Story- I was chillin with a frag and about to get my second when all of a sudden I died. A Medic came up to my body and noticed the sniper. To PROTECT himself he waiting for a second for the scope to stop moving and proceeded to defib me as the sniper shot protecting himself and again killing me and he ran away...>:(.


These are a few stories to fill the time while I write my next review today

Wednesday, August 3, 2011

Catherine Review

Hey guys first review of the month is Catherine for the Xbox 360, and the PS3.


Catherine is an Anime Based Romantic Horror Puzzle Platforming game about a guy named Vincent who has a girlfriend named Katherine but cheats on her with a girl named Catherine. After Vincent sleeps with Catherine he starts to have nightmares about blocks and puzzles and if he dies in the nightmare he dies in real life.

Graphics- The Graphics in Catherine are an anime CGI sort of style. They have parts that are CGI and parts that are anime but still entertaining and nice on the eyes.


Gameplay- Gameplay is a mix of puzzle and platforming. You are stuck in a nightmare and you gotta climb to the top without dying. The puzzles are easy at first but brutal later on and the platforming can mess you up. The gameplay remains fun with bosses that instead of fighting you run from and they keep interesting with different styles of handling the situation. The cutscenes are a bit longer than usual and to make up all the levels of that "night" are bunched into one meaning cutscenes then only gameplay then it loops.


Sound-The sound fits the game with the creepy yet upbeat style and makes the game sound cooler with an opening rap to go with the amusing credits.

My Verdict- Catherine is a fun tease game that kept me occupied for 2 days. While short it kept me amused for the ride. My main annoyance and love is the difficulty level. A common complaint of mine is that games now a days are way to easy. This is remedied in this game as on easy on the later levels I found myself struggling and frustrated to the point of boiling over. The game later on gets frustrating to where you find yourself screaming obscenities and getting pissed off worse than a 12/13 year old Call Of Duty Player. This game really had me jaw dropped at the end with its stunningly unexpected ending that tore apart my whole fabric of playing.

This game was a great game for me and if you love Puzzle platforming japanese games get catherine. It will make your day.

Sunday, July 31, 2011

August 1st

Happy August First! Some new tips to expect this month...

New reviews

Bringing back the retro game of week

New Ingame Stories and bits of fiction

MMO Report of the month

Gameplay videos as i linked this blog to my youtube

AND MORE...STAY TUNED

Wednesday, July 27, 2011

First Thoughts On Catherine

After Picking up Catherine Deluxe Edition for the xbox 360 I was eager to try it out. I looked through all the stuff that came with it and then put the game in and played for a good 3 hrs or so. The gameplay was suprisingly well played with puzzles every couple minutes and cutscenes in between to make the game mainly story. Hell the only reason I played the puzzles was to see what happened next and the story is good enough to where it works out perfectly. Catherine had parts where i was on the edge of my seat trying to watch what would happen next and I ended up really excited whenever I saw a new cutscene. My major shock came from the difficulty. Even on easy the later levels became killer hard and Hard mode kept me on level 2 for 30 minutes straight T_T. Anyway check out my review july 28th for more on what happens with this game

Tuesday, July 26, 2011

In Other News

Hey guys no review yet because my next review will be on the game Catherine for the PS3 and the Xbox and it is set to hit July 26th, 2011.

Until Then though I will have a few tips to get you set and not suffering as bad waiting for the newest games to hit the market.

Tip 1-MMO's. The worlds biggest time killer does work until those new games hit the market. For instance recently I restarted World of Warcraft and it has kept me occupied while waiting for the latest games making it enjoyable. It also takes out the game depression by being different than the game releases taking my mind off of it.

Tip 2- Hang out with friends. Friends can take your mind of the video game until release unless they love that series like you then well you wont forget it as you will talk about it constantly.

Tip 3- Watch movies. Movies can pass the time by wiping your mind clean of the game during the movie. Any movies you like just watch them.

Tip 4-Shopping. Whenever the others don't work I go shopping. Usually seeing all that cool stuff in the windows and such will take your mind off of the games. Just avoid gamestop.

Lastly Find something a group of you can do such as lazer tag and stuff to keep yourself busy.

Follow these tips and you may find the newest game releases are hours away instead of forever away

Thursday, July 21, 2011

Why the Sega Saturn Failed

The Sega Saturn was not a huge hit despite revolutionary games and great graphics. Why you ask? Well for one in the past sega has experianced alot of failures with systems such as the Sega 32x and the Sega CD. People just did not trust Sega anymore due to all of these failures and that contributed to the failure of the Sega Saturn. Also the marketing was not the best out there so it did not really help the Saturn either.



When the Sega Saturn entered the market it's competition was against Sony and its Playstation and the Nintendo 64. Of course though the incredible reputation this system and the company got from the Sega Genisis did give them a pretty good start. Also something that did not help the Saturn was the fact the President of Sega Tom Kalinske announced that "Saturnday" as it was dubbed was a ruse and it was available the very day he announced this. This caught all sorts of retailers off guard like Walmart and some other places(Toys R Us included).

This move shocked retailers and even game developers as they did not know the actual release date of the Saturn they could not finish games in time for the release date. Also on top of that the Saturn was a whopping $399 100 dollars more than the Sony Playstation. Now another reason the system failed was due to its massive rush to market (first is not the best always). It also had 2 chips each one slightly slower than the Playstation and made games hard to program to the saturn. The 2 chips made it stronger than the Playstation but since it had 2 chips and a small user base developers chose the Playstation over the Saturn due to the Playstations huge fan base and easy to program ability.

Of course with the Playstation releasing games so quick it ended up getting the massive attention due to such a huge library of games. Also the Playstation and its huge pockets bought exclusive rights to game titles meaning saturn didnt get any of them and was left without good titles. Sega of Japan and Sega of America also did not communicate like they were supposed to and they did not release alot of good japanese games in the U.S. therefore meaning many good games never saw release. So this meant that the system was already at a disadvantage early on and it stayed that way and then died out and Sony took over the market along with Nintendo